Sunday, September 14, 2014

Goliath's Character Pack 001


This morning I was doing some drive cleanup and found an old stash.
File includes :
  • Halo Sparrow Hawk Clone
  • Crysis NanoSoldier Clone
  • Mass Effect 1 Character Clone
  • Eat3D Tutorial Mech Soldier
[ Download this .blend file ]

5 comments:

  1. Hi Mark, Long time no speak was sad to see Goliath Forge is down. I like to look back every now and then to see what your up to. Glad to see you are still producing cool stuff! Sorry if this was a double post I don't think the last one sent.

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  2. Holy Awesome...That's real good detective work finding me here.

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  3. Hehe I just googled Goliath forge and I think it was the 2nd result or something. How's things anyway?

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  4. My day life still consumes. The gentle nagging of the missis is finally paying off on the home front. Still a blender user, but I moved a little toward zBrush. OpenGL is still my best friend, wanting to break free of the dominating PC to expand into the unix os flavors. Although, I probably should steer some effort toward the android market with some simple phone games. It's difficult when you wear all the hats. You the man Chris...Hope uni did you some solids. Dave is still around at http://www.binarynexus.net

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  5. Yeah sames similar to me. I work with Authentication systems and Virtual Learning Environments (VLEs). Still have my draw to the game dev side though. I released quite a while a go as a first test my first android game actually! https://play.google.com/store/apps/details?id=com.sparklefishproductions.mineshark quite an easy process. Its the description writing and that I found tough tbh! Yeah I use Linux Mint most of the time would be nice to see some great games on nix. My other OS I am a converted Mac Mac I think I own everything apple nowadays! Great thanks for the link ive gone over there now and jumped in the convo :). I never went to Uni in the end decided to pursue the career instead so reverted back to self learning. You should deffo start looking at android / iphone dev the way forward to get your game out to a hungry market.

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